|
µ¥¿¨ÐÔÄÜÍõÕß ¼¼¼ÎGeForce 7950GX2²âÊÔ
2006Äê06ÔÂ17ÈÕ00:32
|
¡¾ÎÄÕ¼ò½é¡¿
6ÔÂ5ÈÕnVIDIAÕýÊ½ÍÆ³öÁËGeForce 7950GX2£¬nVIDIAºËÐĺÏ×÷»ï°éÖ®Ò»µÄ¼¼¼ÎÒ²ÍÆ³öÁËGeForce 7950GX2...... (2582 ×Ö)
|
2000Ä꣬»Ô»ÍµÄ3DfxÍÆ³öÁ˲ÉÓÃË«ÏÔʾºËÐĵÄVoodoo5
5500ÏÔ¿¨£¬Õâ¿é¿¨ÔÚµ±Ê±£¬ÊǺܶ෢ÉÕÓѷdz£ÆÚ´ýµÄÒ»¿î²úÆ·£¬ÓÉÓÚ¸÷ÖÖ·½ÃæµÄÔÒò£¬Õâ¿î¾µäµÄVoodoo5
5500ϵÁÐÏÔ¿¨ÒÀ¾ÉûÓÐÈÃ3DfxáÈÆð£¬°ÚÍѱ»nVIDIAÊÕ¹ºµÄÃüÔË¡£µ±È»£¬ÎÒÃÇËù¹Ø×¢µÄ£¬²¢²»ÊÇ3Dfx±»ÊÕ¹º£¬¶øÊÇÕâ¿éÓÐÀï³Ì±®ÒâÒåµÄÏÔ¿¨£ºVoodoo5
5500£¬Voodoo5 5500¿ª´´ÁËÒ»ÕÅÏÔ¿¨£¬Í¬Ê±ÓµÓÐÁ½ÕÅCPUµÄÏȺӣ¬Ò²Îª½ñÌìµÄÖ÷½Ç£ºGeForce
7950GX2µÄÉè¼Æ¡¢ÖÆÔ죬ÂñÏÂÁ˼áʵµÄ»ù´¡¡£
µ±3D1 GeForce 6600GTÍÆ³öµÄʱºò£¬¾ÍÒ»Ö±±»·¢ÉÕÓÑ»³ÒÉ£ºÁ½¿é3D1 GeForce
6600GTÊÇ·ñÄÜÔÙ´Î×é³ÉSLi£¬´Ó¶øÊµÏÖ4¿éGPUͬʱäÖȾ£¿²»¹ýµ±Ê±µÄ´ð°¸ÊÇ·ñ¶¨µÄ¡£µ«ÊǽñÌ죬Õâ¸ö´ð°¸ÓÉ·ñ¶¨±ä³ÉÁ˿϶¨¡ª¡ªnVIDIAÍÆ³öÁËÓµÓÐÁ½¿éGPUµÄGeForce
7950GX2ÏÔ¿¨£¬´îÅäDual X16 LanesµÄPCI ExpressоƬ×飬¿ÉÒÔʵÏÖQuad-SLI¡£

ºÃ°É£¬ÏÈÈÃÎÒÃÇÀ´Á˽âһϣ¬Ê²Ã´ÊÇQuad-SLI¡£
ÔÚnVIDIAµÄRoadmapÖУ¬ºÜÔç¾ÍÓÐQuad SLiµÄÉíÓ°£¬ÔÚ½ñÄêµÄµÂ¹úCeBIT 2006ÉÏ£¬¸üÊÇÕ¹³öÁËQuad
SLIµÄʵÎËÄ¿éÄܹ»Í¬Ê±ÔËÐеÄGeForce
7900GX2¡£ºÜÏÔÈ»µÄ£¬ÕâÌ×3DͼÐÎäÖȾϵͳ£¬¶ÔCPUÌá³öÁ˸ü¸ßµÄÒªÇó£¬Í¬Ê±Ò²¶ÔµçÔ´µÄÒªÇó¸ü¼Ó¿Á¿Ì¡£ËäÈ»nVIDIA¹Ù·½½¨ÒéʹÓÃ650WÒÔÉϵĵçÔ´£¬µ«¶àÖÖ²âÊÔ±íÃ÷£¬Á½¿é134WµÄGeForce
7900GX2×é³ÉQuad SLIÐͬ¹¤×÷ʱ£¬×ܹ¦ºÄ³¬¹ýÁË268W£¬µ¼ÖÂϵͳ±ØÐë²ÉÓÃ800W£¬ÉõÖÁ1000WµÄµçÔ´£¬²ÅÄܹ»Âú×ãGeForce
7900GX2µÄÐèÇó¡£
¹ý¸ßµÄ¹¦ºÄ¡¢¶ÔCPU¿Á¿ÌµÄÒªÇó¡¢¾Þ´óµÄ·¢ÈÈÁ¿£¬¶¼µ¼ÖÂnVIDIA¶ÔÓÚGeForce
7900GX2½øÐÐÁ˳¹µ×µÄÐ޸ģ¬ÓÚÊǾÍÓÐÁ˽ñÌìµÄGeForce 7950GX2¡£
Quad SLIÖ§³ÖËÄÖÖäÖȾģʽ£¬Alternate Frame Rendering(½»ÌæÖ¡äÖȾ)£¬In Split
Frame Rendering (·Ö¸îÖ¡äÖȾÆ÷ģʽ)£¬compatibility mode (¼æÈÝģʽ)£¬SLI antialiasing (SLI
AA) (¶ÀÁ¢ÐÍSLI×Åɫģʽ)¡£
Èç¹ûÉîÈëµÄ¶ÔGeForce 7950GX2ÔÚQuad SLIģʽϵÄäÖȾ·½Ê½½øÐнâÎö£¬ÄÇôֻÓÐÁ½¸ö×Ö£ºÐͬ¡£Quad
SLIÖ§³ÖÍêÈ«²»Í¬µÄÈýÖÖÐͬģʽ£º4-Way SFR¡¢4-Way AFRÒÔ¼°AFR+SFR¡£ÔÙ¼òµ¥Ò»Ð©µÄ»°£¬¾ÍÊÇQuad
SLIͨ¹ýÇý¶¯³ÌÐò£¬ÒÔ¼°Ó¦ÓóÌÐòµÄµ÷½ÚÐͬ¹¤×÷µÄ·½Ê½¡£

Èç¹û°Ñ»Ãæ·ÖΪ4¸ö²»Í¬µÄ²¿·Ö£¬Ã¿¿ÅGPU×öÒ»¸ö²¿·ÖµÄ¶¯Ì¬¸ºÔØÔËË㣬ÄÇôÕâ¾ÍÊÇSFRģʽ¡£Quad
SLIÔÚSFRģʽ¹¤×÷µÄʱºò£¬ÀíÂÛÉÏÇý¶¯³ÌÐò»á¸ù¾Ýÿ¿ÅGPUµÄ¸ºÔØ£¬·ÖÅäÓ¦¸Ã³Ðµ£µÄ¹¤×÷Á¿£¬ÒԵõ½×î¼ÑµÄ¹¤×÷Ч¹û¡£Êµ¼ÊÉÏÇý¶¯³ÌÐò×öµ½ÕâµãºÜÄÑ¡ª¡ªµ±GPUÊýÁ¿Ô½¶à£¬¸ºÔØÆ½ºâ¾ÍÔ½ÄÑ£¬²¢ÇÒ»áÕ¼ÓñȽϴóµÄPCI
Express´ø¿í¡£

Quad SLIÔÚAFRģʽÔËËãʱ£¬Ã¿¿ÅGPU½«·Ö±ð¸ºÔð²»Í¬µÄÖ¡Êý»Ã棬AFRÊÇĬÈϵÄSLIģʽ£¬ËüÄܼõÉÙQuad
SLIÔËÐÐʱ¶Ô¿í´øµÄÕ¼Óã¬Õë¶ÔÓÚ´ó¶àÊýʹÓÃTexture
OperationsµÄÓÎÏ·À´Ëµ£¬AFRģʽӵÓбÈSFRģʽ¸ü¸ßµÄЧÂÊ£¬µ«ÊÇÓÐЩӦÓóÌÐò£¬ÒÔSFRÔËËãµÄЧÂʸü¸ß£¬Òò´ËÇý¶¯³ÌÐò»á×Ô¶¯½«AFRµ÷Õû³ÉSFR¡£

¡°´ÏÃ÷¡±µÄQuad
SLI»¹Äܹ»Í¬Ê±Ê¹ÓÃAFR¡¢SFRÁ½ÖÖäÖȾģʽ£¬ÆäÔÀíÒ²Ï൱µÄ¼òµ¥£ºÁ½¿éGPUÊ×ÏÈÒÔ¸öÌåµÄģʽ½øÐиºÔØÆ½ºâ£¬È»ºóÔÙÒÔÒ»¸öÕûÌåµÄģʽ£¬ºÍÁíÍâÒ»¸ö2
GPUµÄÕýÌâ½øÐиºÔØÆ½ºâ¡£ÕâÊÇQuad SLIÌØÓеÄäÖȾģʽ£¬ÕâÖÖģʽ´ó´óÌá¸ßÁËGPUÔËËãµÄЧÂÊ¡£

ÁíÍ⣬Quad SLI 16xģʽ¿ÉÒÔ½«ËÄ¿ÅGPUÒÔ²»Í¬µÄÑù±¾×÷4x AA È¡Ñù£¬È»ºó°Ñ½á¹ûÕûºÏ±ä³É16x
AAµÄЧ¹û£¬¶øSLi 32xµÄÔÀíÒ²Ò»Ñù£¬Á½¿éÏÔ¿¨ÒÔ4x AA + 2x SuperSamplingģʽ×éºÏ³ÉSLi
32x¡£nVIDIAͬʱ»¹±íʾ£¬SLI Antialiasing²¢²»ÊÇÖ»ÄÜÔËÐÐÓÚDirect
3D£¬Í¬Ñù¿ÉÒÔ¼æÈÝOpenGL£¬²¢ÇÒ²»ÐèÒªÇý¶¯³ÌÐò¶ÔÓ¦ÓóÌÐò½øÐж¨Ò壬ʮ·ÖµÄ¼òµ¥¡¢·½±ã¡£

ÔÚQuad
SLI4ÏÔ¿¨ÏµÍ³µÄ¿ª·¢·½Ã棬ÎÞÂÛÔÚÓ²¼þ·½Ã滹ÊÇÔÚÈí¼þ·½Ãæ¶¼ÓµÓÐÐí¶à¹¤×÷ÐèҪȥÍê³É£¬ÆäÖÐÒ»ÏîºÜÖØÒªµÄ¾ÍÊÇÈçºÎ½â¾öͼÐδ¦ÀíоƬ֮¼äµÄÊý¾Ý´ø¿íÎÊÌ⣬¶Ô´ËnVIDIAÍÆ³öÁËPCI
Express x48оƬ£¬¶Ô¿¨ÉÏÿ¿ÅG71¾§Æ¬·ÖÅäPCI-E x16´ø¿í£¬¶ø¶ÔÍâ´«Êä½Ó¿ÚÒ²·ÖÅäPCI-E x16£¬Òò´Ë×ܹ²ÓµÓÐ48
Lanes£¬Á½¿ÅGPU¿ÉÒÔÔÚÇŽÓоƬÄÚ²¿½»»»×ÊÁÏ´Ó¶ø¼õÉÙʹÓöÔÍâPCI-E´ø¿íµÄÊýÁ¿¡£¶ø¿¨ÉÏÁ½¿ÅGPUµÄMIO½Ó¿ÚÓëÁíһƬ7950GX2Á½¿ÅGPU×÷³öÁ¬½Ó£¬Ã¿¸öMIO½Ó¿ÚÓµÓÐ2GB´«Êä´ø¿í£¬ÁîQuad
SLI´ï³ÉÍêÉÆµÄ´«Êä¼Ü¹¹¡£
¡¾×ªÔØ¡¿¡¾×÷ÕߣºÐ¡ÐÜÔÚÏߣÏßÔÚÐÜС Î人¡¿¡¡
°æÈ¨×÷Æ· δ¾Ðí¿É ÇëÎð×ªÔØ
ÍøÓÑÆÀÂÛ(½ö¹©²Î¿¼Óë±¾Õ¾Á¢³¡ÎÞ¹Ø)
|